Silver
Pines Wiki
Silver Pines is a 2.5D survival-horror metroidvania set in a fog-drowned American town. Play as private investigator Red Walker, scavenging scarce resources, cracking save-specific puzzle codes and fighting or evading the town's horrors as you hunt for missing musician Eddie Velvet.
One lock is randomized on purpose: the motel gate reads differently in every save.
All 22 locksWhat is Silver Pines?
Silver Pines is a survival-horror metroidvania developed by Wych Elm and published by Team17, released on October 8, 2026. In a hand-drawn, rotoscoped 2.5D world with a neo-noir look inspired by Twin Peaks, you play private investigator Red Walker, searching a half-abandoned town for missing musician Eddie Velvet while managing scarce ammo, medicine and inventory space.
The game blends classic survival-horror resource pressure with metroidvania backtracking: locked doors and hidden paths open up as you find better tools and weapons. Puzzle codes are deliberately randomized between saves, so this wiki teaches you how to solve them in your own game — with all three endings, 25 mementos and 23 achievements documented.
Explore all guides- Developer
- Wych Elm
- Publisher
- Team17
- Release
- October 8, 2026
- Genre
- Survival horror metroidvania
- Platforms
- PC, PS5, Xbox Series X|S, Switch, Switch 2
- Price
- $24.99 · Deluxe $31.99
- Steam
- 97% of 1,858 — Overwhelmingly Positive
- Metacritic
- 85 / 100 (PC)
- OpenCritic
- 84 / 100 · 95% recommend
- Endings
- 3 — Leave, Rest, Live
- Achievements
- 23 on Steam · 24 on PS5
- Mementos
- 25 collectibles
- Demo
- Free demo on Steam
- Engine
- Unity
Live values checked Oct 25, 2026
Your Silver Pines Journey
Four doors into the game. Pick the one that matches where you are stuck.
Beginner Guide
The first hour: how saving at the payphone works, how to stretch every bullet and battery, and the early route that keeps you moving forward.
Walkthrough & Map
An area-by-area route from the Miner Diner to the Thelend Broadcasting Lot, listing the tools and key items that unlock each new path.
Puzzle Codes & Safes
Every fixed code — the sheriff's safe dial, the shotgun locker and more — plus why a number copied from a video will not open your door.
Endings & Trophies
All three endings — Leave, Rest and Live — with the ring, Gold Star and memento requirements, plus all 23 achievements documented.
Puzzle Codes & Safes
Silver Pines has no promo codes. Every search for "codes" points at a lock in the game — 22 of them, 21 fixed and one randomized per save.
| Area | Lock | Code |
|---|---|---|
| Outskirts | Motel gate card reader | RANDOM |
| Crimson Bear | Gift Shop weapon locker | 6671 |
| Sheriff's Office | Office dial safe | R 15 · L 7 · R 3 · L 10 |
| Outskirts | General Store keypad | 2311 |
| Outskirts | Diner tool shed lock | 1972 |
| Sheriff's Office | Interrogation room keypad | 3100 |
| Downtown | Sport Smart keypad | 2367 |
The developers randomized codes "wherever we can", and the motel gate is confirmed to change per save. A number that works in a video can be correct for that player and wrong for you. Every code here is labelled fixed or save-specific.
Codes checked against build 25806663 on Oct 9, 2026. Hotfix 2 changed Cat Collar timing and Nightmare difficulty — no lock code is known to have moved.
All 22 codes & how they workAll Three Endings
Every route ends in the same room. What you carry in — and which button you press — decides which ending you get.
At the last choice the game asks whether to kill Eddie Velvet. The button labelled "Leave" is the one that spares him — and the achievement called Ending: Leave is unlocked by choosing Kill Eddie Velvet. Read the buttons, not the ending names.
Leave
Choose Kill Eddie Velvet at the final prompt. No collection requirements. Answer the payphone outside the Miner Diner, get in the car, credits.
Rest
Spare Eddie, open the Locked Ring Box with 5 Gold Stars, take Alice's ring from the water in Downtown, then place both rings in the wall behind the Rabbit Hole stage.
Live
Spare Eddie, then bring all 25 Mementos to the Burnt Man in the Outskirts and burn everything at his stove. He will not offer the furnace until the collection is complete.
Scores & Reception
Scores move with every patch and every review. These are the numbers published on October 25, 2026, with sample sizes attached.
Latest Guides
Silver Pines Walkthrough
Follow the town in this order: Outskirts and the Crimson Bear Motel, then Downtown, Riverside and the Sheriff's Office, Union Apartments, Town Square, Church Hill and the Sewers, then Mt. Siah Kopa and Thelend. Tools, not levels, are what gate you.
Silver Pines Codes
Silver Pines has no promo codes. What people search for are the 22 in-game puzzle locks: 21 are fixed and safe to copy, and the motel gate is randomized per save, so you have to read its clue instead.
Silver Pines Safe Code
Turn the dial right to 15, left to 7, right to 3, left to 10 — alternating direction every time. The four numbers come from four paintings in the Sheriff's Office, and the directions come from the safe manual.
A Silver Pines guide that respects your save
Most code lists are copied from someone else's playthrough. Silver Pines randomizes part of its locks on purpose — the developers said they randomized codes "wherever we can" — so a number from a video can be correct and still not open your door. Every code here is labelled fixed or save-specific, with the clue that gives it away in your own game.
The rest of the site is built the same way: facts carry the date they were checked, review scores list the sample size, and the walkthrough follows the order the town actually opens up — Outskirts, Crimson Bear, Church Hill, Downtown, Mt. Siah Kopa, Riverside, the Sewers, the Sheriff's Office, Thelend, Town Square and Union.
Ready to Master Silver Pines?
From your first hour in the Miner Diner to the true ending, every guide here is sourced and checked against the live game. Start with the beginner route, then dive into codes, endings and the full trophy list.